AI Insights · Timothy · April 2024
Top 5 Idler Games in Lithuania Q1 2024: Unified Platform Performance
Analyzing the performance of the top 5 idler games in Lithuania for Q1 2024, detailing trends in downloads, revenue, and active users across a unified platform.
In the first quarter of 2024, the top 5 idler games in Lithuania showed varied performance across downloads, revenue, and active users on a unified platform. Below, we delve into the trends for each game.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw fluctuating weekly revenue throughout the quarter, peaking at approximately $542 in the week of January 8 and ending the quarter with around $417. Weekly downloads showed a downward trend, starting at 232 in early January and dropping to 54 by the end of March. Similarly, weekly active users decreased from 664 at the beginning of January to 324 by the end of March.
Idle Mafia by DianDian Interactive Holding experienced a significant spike in revenue, reaching $837 in the week of February 5, and concluded Q1 with $288. The game’s weekly downloads fluctuated, starting at 273 and closing at 153. Active users showed a decline from 1027 at the start to 685 by the end of the quarter.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH showed a mixed revenue trend, peaking at $696 in the week of January 8 and ending with $365. Downloads saw a notable increase mid-quarter, peaking at 355 in the last week of March. Active users remained relatively stable, starting at 3625 and ending the quarter at 3964.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd saw weekly revenue peaking at $489 in early January, with a slight decline to $301 by the end of March. Weekly downloads showed a peak of 451 at the start, followed by fluctuations, ending at 235. Active users began at 1002 and decreased to 511 by the quarter's end.
Finally, Eatventure from Lessmore UG (haftungsbeschränkt) exhibited stable revenue, peaking at $230 in mid-March and closing at $189. Downloads reached a high of 800 in the week of January 15 and ended at 387. Active users remained relatively high, starting at 7373 and ending at 6505.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.